No... Toys&Love does things that DD does not. The API is entirely different...
Playing nice with other mods is built into the API
Knowing if another mod equipped, or the player equipped (so you can play nice with other mods)
Toy Box concept... like an animation registry, but for toys. Toys in toy boxes are shared with any mod using Toys
There are other types of differences...
DD uses 2 armor parts, Toys uses 1
DD uses 100 (don't know the exact number) properties you fill, Toys uses 10
DD uses enchantments for tons of stuff, essentially custom CK setup. Toys uses keywords alone instead to simplify setup for authors and reduce all those scripts firing
DD uses menu clicking to escape. Toys uses different escape methods & transformations
There's much more.
We could have cloned, making it use the exact same API. We did not. It was time to use the lessons learned and do something entirely new. A new foundation. A way to move on from legacy software.
Comments