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Known Mod Conflicts - Toy Story

Updated: Jan 11, 2023

A. Sounds of Skyrim, LUX, Enhanced Lights and FX, Realistic lighting

.... and likely other Lighting/Sound mods

Toy Story v2.33+ now works around this conflict, making it no longer detrimental


If any of these mods are loaded after Toy Story in the load order, they conflict with the Orc Stronghouse Basement, where Millonce hangs out. Causes you to be considered trespassing which blocks dialogue & quest progress.


Solution: Place Toy Story AFTER these mods in your load order. BUT don't change load order mid-playthrough, this requires a new game, see Golden Rule.


B. CoTN: Winterhold & Holds the City Overhaul

These mods prevent the scene with Nelecar in Winterhold's Inn, from progressing, breaking the main quest. No solution with different load order has been found although that's not been confirmed for Holds. CoTN: Winterhold removes vanilla assets


C. Realistic Water (likely other mods changing water too)

A minor cosmetic conflict, where the water does not visually change. Nothing breaking. Solution: Place Toy Story AFTER this mod in your load order. BUT don't change load order mid-playthrough, this requires a new game, see Golden Rule.


D. Possible conflict with a specific combo of Schlongs of Skyrim. Reported, but not confirmed. Detail and solution here.. Can't find Scholar - No Map Marker / Marker up in the sky


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